Another new element for "World of Warcraft" is integrated cut scenes. DateTime:12/11/2008 5:18:50 PM
One of the most impressive quest chains of the expansion culminates in an amazing scene using graphics previously just reserved for previews that lends it an even more epic feel. The game has also addressed one of the often ridiculed flaws of the environment, that no matter what your character does, things don't change. Now depending on different quests you have accomplished a peaceful town may begin to appear as a blighted landscape crawling with monsters.
A huge amount of new content has been added for characters to explore on their journey to hit the new level cap of 80. Along with hundreds of quests in the world there are more than a dozen new instances to raid complete with gorgeous settings, impressive adversaries and, of course, upgraded loot. Players who have spent a large amount of time tackling endgame content before Wrath will find leveling and many of the early instances incredibly easy as they are normalized for new, poorly geared characters. The result is that you can plow through a lot of the beginning content or take your time depending on your play style to explore, build reputation with all the new factions offering up great rewards and work on advancing professions with a multitude of new recipes. There's also a surprisingly addictive achievement system that has players running around doing goofy activities from fishing for coins in fountains to hugging squirrels.
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