WOW's first hero class DateTime:12/11/2008 5:18:50 PM
Beginning at 55, the initial experience of being a Death Knight introduces you to the class through a few hours of heavily story-driven quests, beginning above the Eastern Plaguelands in a necropolis known as Acherus: The Ebon Hold. This gigantic floating skull-palace houses your quests, your class-trainers, and the new rune forging (read: Death Knight-only buff application) system. Through these quests you level from 55 through to 59, and acquire as many talents as you would from level 10 onwards.This is refreshingly grim in comparison to some of WOW's somewhat reserved content, and will no doubt create a fair amount of grumbling among the moralistic.
These quests are well-written, fun, and reasonably dramatic, ending with a large-scale battle against the forces of the Light, who eventually free you from the thrall of the titular undead demigod, carefully explaining how you can join the goodie-two-shoes Alliance. You'll even find yourself experiencing a little guilt as you do dirty work for Arthas (the titular Lich King) - killing innocents, stealing horses, and generally doing true, no-nonsense evil.
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